Overview
- Material Class: Chainmail Armor
- Value: 12
- Max Modified Enchantment Level: 41
- Material Class: Diamond Armor
- Value: 10
- Max Modified Enchantment Level: 39
- Material Class: Diamond Tools
- Value: 10
- Max Modified Enchantment Level: 39
- Material Class: Gold Armor
- Value: 25
- Max Modified Enchantment Level: 48
- Material Class: Gold Tools
- Value: 22
- Max Modified Enchantment Level: 45
- Material Class: Iron Armor
- Value: 9
- Max Modified Enchantment Level: 39
- Material Class: Iron Tools
- Value: 14
- Max Modified Enchantment Level: 41
- Material Class: Leather Armor
- Value: 15
- Max Modified Enchantment Level: 41
- Material Class: Stone Tools
- Value: 5
- Max Modified Enchantment Level: 36
- Material Class: Wood Tools
- Value: 15
- Max Modified Enchantment Level: 41
Customization
You can specify new enchantability values for items at a material level. For example, you can make only diamond swords have an enchantability of 100 if you really wanted to.
To customize these values, open up the /plugins/fabledenchants/enchantability.yml
file and make the appropriate edits. You can copy+paste the default enchantability groups to get started, just give it a unique name and change the types and enchantability value.
For example, let’s take the first default enchantability group, wood-tool:
# This is the name you give it. It has no real meaning,
# just should be unique.
wood-tool:
# The materials to include in the group. This can be either
# Spigot material names or numeric item IDs.
types:
- 'WOOD_AXE'
- 'WOOD_HOE'
- 'WOOD_PICKAXE'
- 'WOOD_SPADE'
- 'WOOD_SWORD'
# The enchantability value itself. Mathematically, this
# is divided by 4, so you need to increase/decrease it
# by factors of 4 to see any difference.
enchantability: 15