Each section below comprises the settings within the /fabledenchants/config.yml
file, governing the plugin’s configurations.
'max-enchantments': '3'
'max-merged-enchantments': '5'
'colored-names-in-anvils': 'true'
'non-enchantables': 'true'
'global-anvil-level': '0'
'custom-fishing': 'true'
'fishing-enchanting-level': '30'
'skill-mana': 'true'
'skill-cooldown': 'true'
- max-enchantments
- This sets the maximum amount of enchantments that can be obtained on an item in the enchantment table.
- You can disable this by setting it to
0
.
- See more info about anvils here.
- max-merged-enchantments
- This sets the maximum amount of enchantments that can be applied/merged on items when using an anvil to enchant items.
- colored-names-in-anvils
- If set to false, players will not be able to use color codes when renaming items in an anvil.
- non-enchantables
- If set to true, players will be able to enchant any item, even items that are not normally allowed to be enchanted.
- global-anvil-level
- This sets the global max level that can be enchanted when combining enchants with an anvil.
- If an enchantment has a higher max level than the
global-anvil-level
you set, then the max level of the enchantment will be used.
- custom-fishing
- If set to true, players will have a chance to get items enchanted with your custom enchants while fishing.
- fishing-enchanting-level
- This sets how many experience levels are used to enchant items caught while fishing.
- custom fishing needs to be set to true for this to work.
- skill-mana
- If set to true, then mana will be consumed based on your skill’s settings in the dynamic editor.
- skill-cooldown
- If set to true, then the cooldown will apply based on your skill’s settings in the dynamic editor.